Tuesday, April 26, 2016

Grepolis Conquest CIty for Revolt Worlds

This guide is to give an example of how to build your Conquest city for Revolt Worlds (For Conquest Worlds go here). It will teach you how to maximize production through using maximum unit output though using the right balance of buildings, and farm space for your units.

Once you have finished getting a few cities together you want to convert your first city into a conquest city. To do that you must convert from my recommended First city (feel free to customize), to the following format:

Academy:

Research these as most important:

Slingers,
City Guard,
Hops,
Villager's Loyalty (Formally Diplomacy),
Meteorology (for flyers),
Booty,
Ceramics,
Horsemen,
Trainer,
Shipwright,
Light Ship,
Conscription,
Colony Ship,
Plow,
Phalanx,
Math,
Ram,
Conquest,
Temple Loot,
Divine Selection,
Battle Experience,
Strong Wine,
espionage,
Cryptography.

Take outs possible:

Do all the above if you are going to use Myth flyers and  if you are not, take out meteorology, divine selection, and Temple looting. You could also take out architecture and crane if you want. maybe if you're happy with your build to resource production as is.

Army/Navy:

First Build:

10 boats, 50 LS, and 1 Colony Ship
With 1250 Farm Space of mostly Flyers with a few defensive units for quests.

or

820 Farm Space of flying myth units with 100 Light Ships+ 1 Colony Ship.

This is with a total of 1990 Farm Space till later.

Final Build:

1673 Farm Space of Flying Myth units with 100 Light Ships+ 1 Colony Ship.

This is a total of 2843 Farm Space.

God:

Whatever you need. If you must keep Hera build as many Harpies as you can, with about 5/6 Medusa for Quests + extra def.

Buildings:

Maxed:

Timber Camp 30-40,
Farm,
Warehouse,
Temple,
Market 20-max,
Academy,
Wall,
Cave.

Others:

Senate 15-0 (demolish after your special buildings are completed),
Quarry 20-25,
Silver mine 25-30,
Barracks 10-20,
Harbor 20.

Special Building:

Baths on the left, and Tower on the right, unless your in a safe zone then use Statue for Divine Favor on the right.

Summary:

This should cover what you need to know when it comes to your Capital/Colony Ship City in a revolt world, if it does not then here are some more tips/ideas maybe you could do 75 LS with whatever you want to do with 2500 Farm Space + 160 Farm Space for a Colony Ship to be built. that is with the city build I described above, I just hope I made no mistakes. Anyways if anyone has any questions just ask them in the comments section, I will be happy to answer them all.

2 comments:

Voracious said...

What do you mean here by FS, in lingo it says that means fire ship.. i doubt thats correct. Sorry for being a noob haha.

Nicholas said...

It means Farm Space, or Population. Thanks for pointing that out.